Gamasutra - Sanity Meter in Amnesia - Evolution and obstacles.

View previous topic View next topic Go down

Gamasutra - Sanity Meter in Amnesia - Evolution and obstacles.

Post by Admin on Sat Nov 29, 2014 1:39 pm

An article by one of the designers of Amnesia: The Dark Descent, about the Sanity Mechanic. It tracks the roots and evolution of the idea, as well as the obstacles the team faced when creating the game.

http://www.gamasutra.com/view/feature/223931/game_design_deep_dive_amnesias_.php

He also mentions that he took great inspiration from this blogpost:

http://tale-of-tales.com/blog/2010/01/06/my-new-years-resolutions/

Admin
Admin

Posts : 40
Join date : 2013-08-29

View user profile http://ivan.bulgarianforum.net

Back to top Go down

View previous topic View next topic Back to top

- Similar topics

 
Permissions in this forum:
You cannot reply to topics in this forum